Cook the Chaos | Points Of Interest

roll 2d6 for any or all of these. encourage the player(s) to flesh out the results - what do the character(s) see?...

 

 place | state | what's there

2. Ancient Religious Site | Burned / Flooded | Animals / Insects

3. Burrow / Hive / Nest | Collapsed | Arcane Rupture

4. Creek / Pond / Falls | Contaminated | Elemental Effects

5. Farm / Village / Camp | Corroded / Rusted | Entrance / Lair

6. Floating Isles | Cursed / Hallowed | Haunts / Whispers

7. Fortress / Citadel | Natural / Mouldy | Natural Hazards

8. Grave / Crypt / Shrine | Overgrown | Old Relic(s)

9. Maze / Labyrinth | Partly Covered | Raiders / Creatures

10. Portal / Gate | Ruined / Decayed | Remains / Gear

11. Ravine / Quarry | Sunken / Fallen | Vegetation / Food

12. Spire / Tower / Idol | Worm-Eaten | Worshippers / NPC(s)

 

hook | conflict | twist

2. Arcane Enchantment | Bursting Geysers | Another Way In / Out

3. Crunching / Sounds | Curious Graffiti | Ambush

4. Cry For Help | Did You Hear That? | Arcane Radiation

5. Glint / Flash | Feels Unsafe Here | Healing Qualities

6. Known Rumour | Fungus Spores | Knowledge Gained

7. Nearby Threat Cover | Gas Release | Location Itself Shifts

8. Mirage / Illusion | Ooze / Slime | Party Spotted Going In

9. Movement Within | Passage Blocked | Pocket Dimension

10. Rest / Forage / Hunt | Someone Coming? | Teleportation Circle

11. Ripples In The Air | Trap(s) | Time Shift

12. Sudden Weather | Vines / Webs | Tunnel To Elsewhere

 

...and what NPC might appear on the scene at some point and complicate things even more?...

 

they look... or have...

2. a notable nose (big, hooked)

3. attractive, handsome, stunning

4. clean, well-dressed / -groomed

5. disfigured (missing teeth, eye)

6. injured (bad arm, gammy leg)

7. notable eyes (blue, bloodshot)

8. notable hair (wild, long, none)

9. small, scrawny, emaciated

10. tattooed, pockmarked, scarred

11. unkempt, shabby, grubby

12. [roll again], despite something contradictory

 

they seem to be...

2. a loner, alienated, anti-social

3. aloof, haughty, arrogant

4. anxious, fearful, cowardly

5. awkward, shy, self-loathing

6. confident / impulsive / reckless

7. cruel, belligerent, bully

8. easy-going, relaxed, peaceful

9. envious, covetous, greedy

10. kind, generous, compassionate

11. orderly, compulsive, controlling

12. [roll again], despite something contradictory

 

and here's the thing - they're also...

2. being held in stasis by some arcane energy

3. distracted by something about one of the characters (gear, hair, looks)

4. fearful of something invisible behind them, too petrified to turn round

5. having an allergic or asthmatic fit, or look like they’re chronically ill

6. in the middle of some sort of delusional concern about something

7. likely to threaten everyone who comes near, but are also under threat

8. looking for something (colleagues, enemies, traps, threats)

9. paranoid about the party’s intentions, or that something’s after them

10. pinned, trapped, needing rescued, in deep dark trouble

11. superstitious, devout, fanatical and in the midst of some ritual

12. [roll again], despite something contradictory

 

what's next?

Ok, so from here you might want to...

...move onto random encounters

...return to the cook the chaos intro

...or double check the rules of the chaos

Remember, though, that you can navigate anywhere on the site using the menus on each page, and if you ever get lost, roll 1d6 and we'll see what perils you encounter!