Patrons of The Chaos | Secret Rolls | scroll 1
Welcome to the secret roll generators for The Chaos ttrpg. Within this page lie tools forged exclusively for those patrons generous and foolish enough to fund this endeavour. Use them well. If something's missing, or if you need any other generators like this, feel free to get in touch.
hireling broker | what's kicking off in town | faction rumbles | ambush setter | rumour mill | lost & found
hireling broker
At some point, some bright spark in the party's likely to pipe up and say we're short on numbers. If the plan, then, is to try and grab some hirelings to shove between the party and inevitable danger & death, click the button here and roll one up on the spot. More than likely, this will be arranged through a broker, like a guildmaster, or even just some dude who knows some local idiots who are desperate for coin and willing to lay their lives on the line for it.
what's kicking off in town?
If the party finds itself in The Town, other than any rumour or job it's following up, you might need something to throw at the players to convey the utter chaos that's inherent in this place. So click to find out what's happening right now as the party arrives, and see where that takes you all.
faction rumbles
As you'll know, nothing in The Realm revolves around the party...unless the players start shaping things themselves. So if the party picks up that something's going down between two factions, yep, you can bet it's got nothing to do with the party, but also yep, it soon will be if it gets involved. So hit the button and see what's up.
ambush setter
Need to set up an ambush for the party? Here's a generator that does just that. Click the button and you'll get some inspiration for an encounter that'll get the characters in some real juicy trouble!
rumour mill
In The Realm, information travels faster than truth. If you need to seed the world with something the characgter(s) hear on the road, in the alehouse, or muttered by a stranger at the next table, hit the button. You'll get what's being said, what's actually going on, who's saying it, and maybe most usefully, why they're saying it. That last part is the one that could turn a throwaway line into a whole evening.
lost & found
So the party's going through somebody's pockets. Maybe it's a body. Maybe it's a ransacked room, an abandoned pack, or a dead hireling nobody's going to miss. Whatever the case, something's been left behind, and it's your job to make it interesting. Hit the button and you'll get what they find, what it's worth in practical terms, and what it implies. That last part is where the chaos lives.